Nice gameplay, simple and functional, also I see some fnaf on that, got inspired?
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Thanks! I actually haven't played fnaf yet - I guess it's convergent inspiration, which makes it even more eerie. 🙃
woah, I just found this and my god its terrifying, Truely amazing work
Love the art! Going from these sketchy plates to meaty sounds builds a much more tense experience than I expected. A fun little project ❤
Not the best score, catching the monsters on the bg when I don't know what I'm looking for is pretty hard >~<
Adds to the tension deliciously, though
I suppose it would get easier once your familiar with the backgrounds and what the mirror looks like, so then you can hit anything that isn't those. I have a big advantage in that of course. :)
Hello! Thanks for entering Maximum Monster Month 2! As a reminder, updating your game during the voting period violates the rules of our jam. As you should have seen when you submitted,
Once the jam submission period ends, you are not allowed to push any further updates to your entry without express permission.
Please note that your entry has been judged based on the original version of the game.
So sorry for not seeing that! Though I should have thought of it myself too. Thank you so much for not disqualifying the original version!
I really loved the sounds. Neat little game.
Thank you Maumann!
I saw your game in Four Mile Circus's video, and I liked the art and music, but we can't play it because we do not use Windows. Have you heard of Twine? I think you might like it. Its what I use for my games (using the SugarCube format).
Really liked your game. The art style is fabulous. I included it in my Maximum Monster Month jam Let's play video, i hope you don't mind. Good luck!
I am happy you liked it! It was quite fun to watch you play (I like your voice by the way!).
I see I probably should not have put in the fullscreen button since the game itself does not expand; and anyway, I like how it looks in its little box (which is foursquare, incidentally). My other game is more suited for fullscreen.
The book weapon is a sort of statement: what combats fear and darkness even more than a cannon? (Of course this is usually not by smashing things with a book; though this adds the statement that the bigger the book the better!)
The other day I added this sound effect when you get the cannon.
Hey Kneeling, thanks for leaving a message! I realised half way through I shouldn't have fullscreened it, but it still looked great, the artwork is really cool and varied. I liked smashing creatures with the book, it looks light a big weighty tome, more fun than the cannon...though the Kobold head on a stick was inspired. Thanks again, great game!
You can go inside the Encyclopedia if you get a perfect score and find the Easter egg! The kobold head was from a brainstorm session; the other three were thought of more easily. In the brainstorm my sister thought of a taser moustache, which I am definitely going to use in another adventure!
Hey! thanks for the message, will definately go take a look!
Let me know how far you get (or if it is too boring)!
I am thinking of putting at least one of the hints in the description since there is a spot that is probably impossible without it. Basically the hint is a list of the items you are looking for, and there is a spot where it is mathematically unlikely to find what you are looking for if you don't have the list. So yes, I will go add it.